User Experience Design Tips: 12 Practical Ways to Improve Your UX

Published on
July 9, 2024
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Leah Camps
Marketing Executive
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User experience (UX) design tips are practical adjustments, clearer navigation, simpler forms, consistent layouts and accessible design, that make a website or app easier to use, which in turn lifts engagement and conversions. Good UX is not just a designer’s job: marketers, founders and product owners all shape it through the decisions they make. This article walks through twelve tips you can act on, with real examples, plus the common mistakes worth avoiding.

At its simplest, UI/UX means User Interface and User Experience, the look of a product and the feel of using it. If you want the quick version first, our introduction to UI design covers the basics in under 500 words.

UX design vs UI design: what’s the difference?

UX design is about how a product works and feels to use, while UI design is about how it looks. UX covers the whole journey, the flows, the features, the problem-solving and the accessibility, whereas UI covers the visible surface: typography, colour, buttons and imagery.

Put another way, UI is a part of UX. You can have a beautiful interface that is still frustrating to use, which is a UI win and a UX failure. The best products get both right, so the thing looks good and the path through it feels effortless.

Why good UX design matters

Good UX matters because people have endless options and very little patience, so the ease of using your site directly shapes whether they stay, engage and buy. The clearest evidence for this comes from e-commerce, where the cost of friction is measurable.

Baymard Institute’s meta-analysis of 50 separate studies puts the average cart abandonment rate at 70.22 percent, a figure that has barely moved in over a decade despite everything that has changed in payment technology and web design.

The important part is what sits underneath that number. In Baymard’s own survey of US online shoppers, 43 percent of abandoners say they were just browsing and never intended to buy in that session. No amount of design will convert them. Strip them out, though, and you are left with roughly a third of abandoners who would have bought under different conditions, and their reasons are overwhelmingly fixable: unexpected costs, forced account creation, a checkout that is too long or complicated.

Baymard estimates that fixing documented checkout usability issues can lift conversion by up to 35.26 percent for a large e-commerce site. That is the honest case for UX: not that design magically converts everyone, but that a substantial, measurable slice of your lost sales are lost to problems you could fix.

The core principles behind great UX

Great UX rests on a few principles that every practical tip builds on: designing around real users, making things usable, staying consistent, and mapping the journey people actually take.

User-centred design

User-centred design means basing decisions on evidence from real users, not assumptions. That comes from interviews, personas and involving people in testing, so you build for how they actually behave rather than how you imagine they do.

In our design work we have found that even a handful of quick user sessions, watched with a session-recording tool, surface problems the team had walked past for months. You are not your user, and the fastest way to remember that is to watch one struggle.

Usability

Usability is how easily someone can do what they came to do. Simplify workflows, give clear feedback for every action, and minimise cognitive load so people are never left guessing what happens next. Nielsen Norman Group’s usability heuristics are a well-established sense-check for spotting where an interface trips people up.

Consistency and visual hierarchy

Consistency and visual hierarchy work together to make an interface feel effortless. Consistency, using the same patterns, labels and styles throughout, reduces cognitive load and builds trust, because people learn your interface once and it keeps behaving as expected.

Visual hierarchy is how you guide the eye. Size, weight, spacing and colour signal what matters most, so people read the screen in the order you intend. Without it, everything shouts at once and nothing gets heard.

User journey mapping

User journey mapping means charting the full path someone takes, from first landing to final action, so you can spot friction before your users do. It shows the gaps between steps where people hesitate, get confused or drop out. Our guide to improving user experience covers the measurement and performance side of this in more depth, including Core Web Vitals and accessibility standards.

12 practical user experience design tips

These twelve tips are the practical core of good UX. Apply the ones that fit your product; you do not have to do all twelve at once.

Tip 1: Start with user research, not opinions

Base design decisions on evidence, not the loudest voice in the room. Personas, short interviews and session reviews tell you what people actually need, which is often very different from what the team assumes.

Tip 2: Keep navigation clear and predictable

Good navigation always tells people where they are, where they can go and how to get back. Keep menus simple and labels obvious, and use familiar patterns so people do not have to learn anything new. Confusion in navigation is one of the fastest ways to lose a visitor.

Tip 3: Simplify and reduce cognitive load

Cut anything that does not need to be there. Fewer elements, fewer steps and simpler copy all lower the mental effort of using your product. When you give users too many choices at once, they often make none, so guide them towards the one thing that matters on each screen.

Tip 4: Design a clear visual hierarchy

Use size, weight, spacing and alignment to steer attention to the right things in the right order. A tidy layout, with fields and elements aligned rather than scattered, reads faster and feels more trustworthy.

Two versions of a form, one with scattered fields and one with fields aligned horizontally
Aligning elements horizontally maximises readability and helps the user flow more smoothly through the form.

Tip 5: Use icons to aid scanning

Icons help people scan a screen quickly, breaking up text and signalling what a section or list item is about at a glance. Used consistently and paired with clear labels, they make an interface faster to read. Used randomly or without labels, they add confusion, so keep them purposeful. The same principle applies to collapsing navigation into a menu on mobile: a familiar, well-labelled pattern beats a novel one.

A navigation menu using icons alongside each list item
Icons in lists help users understand how to navigate a menu, and make the design more engaging than a plain list.

Tip 6: Keep forms short and purposeful

Only ask for what you genuinely need, and group related fields logically. Baymard’s benchmark database puts real numbers on how far most sites are from this: the average US checkout shows 23.48 form elements by default, against an ideal of 12 to 14. Counting form fields alone, that is 14.88 against an ideal of 7 to 8.

In other words, most checkouts could remove between a fifth and three-fifths of what they currently show. Nearly one in five shoppers abandons a cart because the process was too long or complicated, so this is not a marginal gain. Every extra field is a chance for someone to give up.

Tip 7: Design mobile-first and responsive

Design for the small screen first and scale up. Use responsive layouts that reflow cleanly, tap targets big enough for a thumb, and content that fits the screen without pinching or sideways scrolling. A layout that only works on desktop is only half a design.

A layout that extends beyond the screen edge compared with one that fits the screen
Create layouts based on the size of the screen. Primary content should be viewable without scrolling sideways or zooming in.

Tip 8: Prioritise accessibility from the start

Accessible design means everyone can use your product, including people using screen readers or keyboards. Build in strong colour contrast, alt text on images, keyboard navigation and clear focus states from the beginning. The Web Content Accessibility Guidelines are the standard to follow, and retrofitting accessibility is always more expensive than designing it in.

Tip 9: Use high-quality, correctly-sized imagery

Images should be sharp and sized to fit their space, never stretched, squashed or pixelated. Poor imagery undermines trust instantly, no matter how good the rest of the design is. Export images at the right dimensions for where they will sit.

A stretched, distorted image next to the same image at its correct aspect ratio
Always design and display images according to the intended aspect ratio to avoid stretched, distorted or pixelated images.

Tip 10: Draw on familiar patterns

Do not reinvent conventions people already know. A shopping cart icon, an underlined link, a menu at the top: these familiar interactions lower the learning curve because users already understand them. Save your originality for your content and brand, and keep the mechanics predictable.

Tip 11: Give clear feedback for every action

Users should never wonder whether something worked. Show loading states, confirmations and helpful error messages so every tap or click produces a visible response. Silence breeds doubt, and doubt makes people click again, refresh, or leave.

Tip 12: Test, then iterate

Do not treat your first design as final. Usability testing shows you where real people struggle, and A/B testing lets you compare options with actual behaviour rather than opinion. Watch what users do, learn from it, and improve.

Short on design resource to action these? See how Design Cloud’s UI/UX design subscription works.

Common UX design mistakes to avoid

The most common UX mistakes come from designing for yourself instead of your users, and skipping the steps that catch problems early:

  • Designing for yourself, not your users, and trusting assumptions over evidence.
  • Redesigning with no clear goal, so change happens for its own sake.
  • Skipping testing and shipping straight to real users.
  • Overloading people with too many options and choices at once.
  • Siloing UX decisions away from marketing and support, who hear real user problems daily.
  • Ignoring mobile or accessibility, and cutting off a large share of your audience.
  • Assuming every abandonment is a design failure. Some people are just browsing; fix the friction for the ones who were not.

UX tips for specific contexts

UX priorities shift depending on what you are designing, so the same principles apply differently across mobile apps, e-commerce and marketing pages.

Mobile app and responsive UX

On mobile, design around the thumb and the small screen. Size tap targets generously, place key actions within easy reach, reduce typing wherever possible, and avoid any layout that forces zooming or sideways scrolling. Mobile consistently abandons at a higher rate than desktop, and it is also where typing friction hurts most, so a long form that is merely annoying on a laptop becomes a dealbreaker on a phone.

E-commerce UX

For online shops, focus on the path to purchase. The Baymard data gives a clear priority order, because the top reasons for abandonment are consistent and specific:

Friction pointThe design fix
Unexpected extra costs at the endShow shipping, tax and fees before the final screen
Forced account creationMake guest checkout the visible default
Checkout too long or complicatedCut toward 12–14 form elements, not 23
Doubts about payment securityPut trust signals at the point of payment

Notice that three of the four are design and content decisions rather than technical ones, which is why checkout is usually the highest-return place to spend design time on an e-commerce site.

Website and landing-page UX

For marketing sites and landing pages, clarity wins. Make the above-the-fold message instantly understandable, keep the page scannable, and give each page one primary action rather than five competing ones.

How to measure whether your UX is working

You measure UX by combining hard numbers with real observation. Task success rate tells you whether people can do what they came to do; time on task shows where they stall; bounce, exit and conversion rates show where they leave; and qualitative sources like session recordings and heatmaps explain why.

The important discipline is to test before you iterate. A/B or multivariate testing gives you a real vote from users on which version works, rather than a guess from the team. For the full measurement picture, including which metrics move in weeks versus months, see our guide to improving user experience.

Helpful UX design tools

A few accessible tools cover most UX needs without a big budget. Figma is the standard for designing and prototyping interfaces, with free and paid tiers suiting solo work up to full teams. For quick, low-fidelity wireframes, a simple browser-based wireframing tool is often faster than opening a full design app.

Add a behaviour tool to the mix as well. Session recording and heatmaps show you how real people move through your product, which is what turns the research and measurement points above into something you can act on. If you are building out a consistent interface, our post on why a design system matters is a useful next read.

Frequently asked questions

What is user experience design?

User experience design is the practice of shaping how a product feels to use, its flows, features, usability and accessibility, so people can achieve their goals easily. It covers the whole journey through a website or app, not just how the interface looks.

What are the best user experience design tips?

The most impactful are starting with user research, keeping navigation clear, reducing cognitive load, designing a strong visual hierarchy, cutting form fields to the minimum and prioritising accessibility. Together they make a product easier to understand, which lifts conversions more than any single visual tweak.

How is UX design different from UI design?

UX design covers how a product works and feels across the whole journey, while UI design covers how it looks: typography, colour, buttons and imagery. UI is one part of the wider UX. A great interface can still deliver a poor experience if the underlying flow is confusing.

How many fields should a checkout form have?

Baymard Institute’s usability testing points to an ideal of 12 to 14 form elements, or 7 to 8 if you count only the input fields. The average US checkout shows 23.48 elements by default, so most sites have room to cut substantially without losing anything they need.

Why do so many shoppers abandon their carts?

The average rate is around 70 percent, but roughly 43 percent of those people were only browsing and never intended to buy. The rest leave for fixable reasons: unexpected costs, forced account creation, an overlong checkout, or doubts about payment security. Those are the ones design can win back.

What are the most common UX design mistakes?

Designing for yourself rather than your users, skipping testing, overloading people with choices, and ignoring mobile or accessibility. Most trace back to trusting assumptions over evidence, so grounding decisions in real behaviour prevents the majority of them.

How does UX design affect conversion rates?

Good UX removes friction from the path to action. Baymard’s research suggests that fixing documented checkout usability problems can raise conversion by up to 35.26 percent on a large e-commerce site, which makes usability work a revenue exercise rather than a cosmetic one.

What are good UX tips for beginners or non-designers?

Keep navigation obvious, reduce clutter, make text readable, and check everything works on a phone. Watch a few real people use your site and fix what makes them hesitate. You do not need design training to notice friction, just the willingness to observe honestly.

Putting these UX tips into practice

Good UX is a series of small, user-first improvements that compound. None of the tips here is difficult on its own; the value comes from applying them consistently and testing as you go.

A sensible next step is to pick two or three and test them on your own site this month, starting with whatever causes your users the most friction. If you sell online, start with the checkout, because that is where the evidence for return is strongest.

If you need flexible access to professional designers to make these changes happen, Design Cloud’s subscription gives you a dedicated UK-based designer on a flat monthly fee. Take a look at the UI/UX design service or our pricing to see how it works. Note that we deliver design output; you take the finished designs to your own developers to build.

Contributors
Leah Camps
Marketing Executive
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