16 Types of Designers and What They Do: A Complete Guide

Published on
February 10, 2023
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Contributors
Leah Camps
Marketing Executive
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There are roughly 16 commonly recognised types of designers, working across visual communication, digital products, physical products, spatial environments, and creative leadership. Each one solves a different kind of problem, and choosing the right type matters whether you’re hiring a designer, briefing one, or training to become one. This guide walks through each type, what they do, what tools they use, and how to tell which one fits the project you have in mind.

How many types of designers are there?

There’s no single official taxonomy. The design industry has evolved organically and roles overlap. But the most commonly recognised types fall into five broad categories: visual communication, digital and user experience, product and industrial, spatial and environmental, and creative leadership.

This article uses those five categories to organise the 16 most-recognised designer types. A working designer might describe themselves with more than one of these titles depending on the project (a brand designer often does some graphic design, a UX designer often does some UI work), but the categories are useful for understanding what each role actually focuses on.

Visual and communication designers

Visual designers communicate ideas through images, layouts, and typography. They’re the most established design category and the one most people picture when they hear “designer.”

1. Graphic designer

Graphic designers create visual content for print and digital: logos, brochures, social media posts, advertisements, packaging, and editorial layouts. They work across formats but their focus is on the visual communication of a brand or message.

Tools: Adobe Illustrator, Photoshop, InDesign; increasingly also Figma and Canva.

Best fit when you need: a single visual asset, ad creative, social media graphics, or marketing collateral. Graphic design is the broadest designer type and typically the first one most marketing teams hire.

2. Brand designer (brand identity designer)

Brand designers build visual identities, the systems that other designers then apply across assets. Logos, colour palettes, type systems, brand guidelines, and identity rules. The output is a system, not a single asset.

Tools: Adobe Illustrator, Photoshop, Figma; supporting tools for brand guidelines like Frontify, Brandfolder, or custom InDesign templates.

Best fit when you need: a new logo, a rebrand, brand guidelines, or a full brand identity for a new business.

3. Illustrator

Illustrators create original artwork for books, editorial pieces, advertising campaigns, packaging, branded illustrations, and product graphics. Where a graphic designer composes existing images into a layout, an illustrator creates the image itself.

Tools: Adobe Illustrator and Photoshop; Procreate (iPad-based); increasingly Affinity Designer and Clip Studio Paint.

Best fit when you need: custom illustrations for editorial, brand assets, products, or campaigns where stock imagery won’t cut it.

4. Publication designer (editorial designer)

Publication designers specialise in multi-page editorial layouts: magazines, books, brochures, annual reports, whitepapers, and other long-form documents. They focus on typography systems, grids, and pacing across multiple pages.

Tools: Adobe InDesign primarily; Affinity Publisher as an alternative.

Best fit when you need: a magazine, report, eBook, whitepaper, brochure, or any multi-page document with a consistent layout. We’ve covered publication design in more detail in a dedicated guide.

Digital and user experience designers

Digital designers work on screen-based products: websites, apps, interfaces, and software. They sit at the intersection of design, technology, and user psychology.

5. Web designer

Web designers structure digital layouts, creating the visual and functional design of websites: landing pages, marketing sites, e-commerce stores. They focus on layout, navigation, responsive behaviour across devices, and how visual design supports conversion goals.

Tools: Figma, Sketch, Adobe XD; some web designers work directly in CMS tools like Webflow, WordPress, or Shopify.

Best fit when you need: a new website, a landing page, an e-commerce store, or a website redesign.

6. UX designer (user experience designer)

UX designers improve user experiences by focusing on how users move through a product. The structure, flow, and overall experience rather than the visual surface. They run user research, build information architecture, create wireframes, and test prototypes.

Tools: Figma, Sketch, Miro, Maze (for user testing), FigJam (for collaboration).

Best fit when you need: to understand why users aren’t converting on your product, to design a new app from scratch, or to improve the usability of an existing product.

7. UI designer (user interface designer)

UI designers develop interfaces: the visual surface of digital products. Layout of screens, buttons, icons, type styles, colour systems. They take the structure a UX designer produced and turn it into a designed interface.

Tools: Figma primarily; Adobe XD and Sketch in some teams.

Best fit when you need: visual design for an app or web product, a design system, or to refresh the visual layer of an existing digital product.

8. Product designer

Product designers prototype solutions end-to-end on a digital product, combining UX research, UI design, and (often) some product strategy and stakeholder management. The role is most common in software and SaaS companies where the same person handles flow, interface, and design system work.

Tools: Figma, plus the broader UX research and prototyping stack.

Best fit when you need: design ownership of a digital product end-to-end, especially in a smaller team without separate UX and UI specialists.

Product and industrial designers

Product and industrial designers design physical objects, the things you hold, sit on, drive, or use. Their work blends form, function, materials, and manufacturing.

9. Industrial designer

Industrial designers develop physical products for mass production: consumer electronics, furniture, appliances, vehicles, tools. They balance form, function, ergonomics, manufacturability, and cost.

Tools: SolidWorks, Rhino, Fusion 360 (CAD); KeyShot (rendering); supporting work in Adobe Illustrator and Photoshop.

Best fit when you need: a physical product designed for manufacturing, from prototype through to production-ready specifications.

10. Packaging designer

Packaging designers specialise in the design of product packaging: boxes, bottles, bags, labels. They balance visual brand expression with practical considerations like materials, structural integrity, shelf appeal, and increasingly sustainability.

Tools: Adobe Illustrator and InDesign (for graphics and layouts); Esko ArtiosCAD (for structural packaging).

Best fit when you need: packaging design, label design, or a packaging system for a product line.

11. Fashion designer

Fashion designers create clothing collections, footwear, and accessories. Sometimes for couture and runway, more commonly for retail and direct-to-consumer brands. The role blends creative direction with technical pattern-making, materials, and production knowledge.

Tools: Adobe Illustrator (for technical drawings and flats); CLO 3D (for 3D garment design); specialised pattern-making software.

Best fit when you need: clothing or accessory design, though this is typically a specialist role outside the remit of design subscription services.

Spatial and environmental designers

Spatial designers work on physical environments: interiors, buildings, public spaces, and experiences. Their work is the closest design discipline to architecture.

12. Interior designer

Interior designers organise spaces aesthetically, planning and designing interiors for homes, offices, hotels, restaurants, and retail environments. They handle layout, lighting, materials, furniture selection, and how the space functions and feels.

Tools: AutoCAD, SketchUp, 3ds Max, V-Ray (for rendering).

Best fit when you need: residential or commercial interior design, typically a project-based engagement with a specialist studio.

13. Architectural designer

Architectural designers work alongside or as part of architectural practices on building design. The role overlaps with architecture. In many regions, you need a licensed architect for the structural design and permitting, but architectural designers handle the creative direction and visual design of the building.

Tools: AutoCAD, Revit, ArchiCAD, SketchUp, Rhino.

Best fit when you need: building design, an extension, or interior architecture, typically working with a licensed architect.

14. Environmental designer (experiential designer)

Environmental designers create branded physical experiences: exhibition stands, museum installations, retail environments, signage systems, immersive brand spaces. The discipline sits between interior design and brand design.

Tools: SketchUp, 3ds Max, Cinema 4D; Adobe Creative Suite for graphic elements.

Best fit when you need: a trade-show booth, retail experience design, an exhibition, or a branded physical environment.

Motion, animation, and game designers

Motion and game designers work with movement and interaction: animation, video, and interactive experiences.

15. Motion designer (motion graphics designer)

Motion designers animate visual elements: explainer videos, animated logos, title sequences, social media animations, app micro-interactions. The role sits between graphic design and animation.

Tools: Adobe After Effects (primary); Cinema 4D (for 3D motion); Premiere Pro (for video editing).

Best fit when you need: an explainer video, animated social posts, an animated logo, or motion graphics for a presentation or campaign.

16. Animator

Animators create character-led or narrative animation for film, TV, advertising, games, and branded storytelling. Where motion designers focus on graphics and typography in motion, animators focus on character, performance, and narrative.

Tools: Adobe Animate, Toon Boom Harmony, Maya, Blender (for 3D animation).

Best fit when you need: character animation, animated storytelling, or narrative video content.

Bonus: Game designer

Game designers design video games and other interactive experiences. The role covers game mechanics, level design, narrative, character design, and (in smaller teams) UI and visual design too. Most game designers specialise: mechanic designers, level designers, narrative designers, technical designers.

Tools: Unity and Unreal Engine (game engines); Figma and Adobe Suite for supporting visual work.

Best fit when you need: a video game, interactive experience, or gamified product design, typically through a specialist game studio.

Creative leadership roles

Creative leadership roles aren’t a different kind of design, they’re senior positions where the work shifts from making to directing. Creative directors and art directors lead teams of designers rather than executing the design themselves.

Art director

Art directors lead the visual direction of a project, typically an advertising campaign, an editorial issue, a film, or a brand identity engagement. They set the creative direction, work with copywriters and designers, and own the final visual outcome.

Tools: depends on discipline. Art directors typically come up through one of the design or copywriting paths and retain the relevant tool fluency.

Best fit when you need: senior creative direction on a campaign, brand identity engagement, or editorial issue.

Creative director

Creative directors lead creative teams across multiple disciplines: design, copy, art direction, sometimes production. The role is more strategic than hands-on, with creative directors setting vision, managing client relationships, and approving work rather than producing it.

Tools: less hands-on tool use. Creative directors often retain visual fluency but spend most of their time in meetings, decks, and reviews.

Best fit when you need: senior creative leadership on a long-running brand or campaign engagement, typically at agency or in-house team level.

Graphic designer vs web designer: what’s the difference?

Two of the most commonly confused designer roles. Both work visually, but the discipline, mindset, and outputs differ meaningfully.

DimensionGraphic designerWeb designer
OutputStatic assets (logos, posters, social posts, brochures)Interactive websites and digital products
MediumPrint and digitalDigital only, with responsive behaviour across devices
MindsetVisual compositionVisual composition plus user flow and interaction
ToolsAdobe Illustrator, Photoshop, InDesignFigma, Sketch, sometimes Webflow or WordPress
Project lifespanTypically project-by-projectUsually a longer engagement with ongoing iteration

A graphic designer can sometimes do web design, but the discipline is genuinely different. Hiring a graphic designer to design a website is one of the most common mismatches in design briefing.

UX designer vs UI designer: what’s the difference?

Often conflated, but distinct disciplines.

  • UX designer focuses on the structure and flow of a digital product. Research, wireframes, user journeys, information architecture. The deliverable is usually a low-fidelity prototype.
  • UI designer focuses on the visual surface of a digital product. Layouts, typography, colour, iconography, components. The deliverable is usually a high-fidelity design or design system.
  • Both together. In many smaller teams, one designer covers both roles (often titled “product designer”, see above). In larger teams, the two roles work in sequence.

A useful shorthand: UX designers think about what the product does; UI designers think about how it looks doing it.

What types of designers are most in demand?

Demand shifts as industries change. Some designer types are growing faster than others.

  • UX and product designers have been the highest-demand category for the past decade. Every SaaS company, e-commerce business, and digital product needs them.
  • UI designers are in high demand too, especially as design systems have become standard practice in product teams.
  • Motion designers have seen rapidly growing demand. Short-form video on social media has driven this. Every brand now needs animated content, not just static graphics.
  • Brand designers see durable demand. New businesses launch constantly, and existing brands rebrand regularly.
  • Web designers (especially CMS-fluent ones) have steady demand. Webflow and Framer fluency in particular has driven recent hiring.
  • Graphic designers are steady but increasingly commoditised. Where demand has held up is in graphic designers who specialise (editorial, packaging, motion-adjacent).
  • Industrial and packaging designers see steady niche demand, tied to specific industries like consumer goods, electronics, and sustainable packaging.

That demand pattern shows up in pay. Across UK design roles advertised in 2026, product design commands the highest average salaries, ahead of UI, user research, and UX, with general graphic design sitting at the lower end of the range. The snapshot below uses advertised-role data, which skews higher than survey-based figures, so treat it as a guide to the relative ranking rather than a precise benchmark:

DisciplineAvg advertised UK salary (2026)Demand
Product design~£96kHighest, sustained for a decade
UI design~£71kHigh, driven by design systems
UX design~£58kHigh and steady
Graphic designLower end of the rangeSteady but increasingly commoditised

Source: UX Gigs UK Design Salary Guide, 2026 (advertised-role data). If you’re choosing what type of designer to train as, UX/product, motion, and brand are the strongest current bets across most regions.

Which type of designer do I need for my project?

Knowing which designer to brief is half the work. Hiring a graphic designer for a UX problem (or vice versa) is one of the most common briefing mistakes.

If you need…Brief a…
A logo or visual identityBrand designer
A website redesignedWeb designer (or UX + UI designers for complex products)
A magazine, brochure, or reportPublication / editorial designer
Social media graphics, ad creative, or print collateralGraphic designer
An app or digital product designedUX designer + UI designer, or product designer
Animated content or an explainer videoMotion designer
Custom illustrationsIllustrator
Product packagingPackaging designer
A trade show booth or branded retail experienceEnvironmental / experiential designer
A physical product designed for manufacturingIndustrial designer
An interior space designedInterior designer
Senior creative direction across multiple projectsCreative director or art director

If you’re not sure, or if you need several of these designer types working together without hiring multiple in-house roles, Design Cloud’s outsourced design service covers most digital and marketing-focused design needs from one team.

How to choose the right designer

Once you’ve identified the type of designer you need, three more decisions follow.

  • Specialist vs generalist. A specialist (e.g. a publication designer) will produce stronger work in their niche but may be over-skilled for a one-off project. A generalist (most graphic designers) covers broader needs but may not have specialist depth.
  • Freelance vs in-house vs agency vs subscription. Freelancers are flexible and lower-cost but unreliable for ongoing volume. In-house designers are consistent and on-brand but expensive and slow to scale. Agencies handle complex strategic work but charge accordingly. Design subscription services (like Design Cloud) sit in between, consistent quality, predictable cost, no hiring overhead.
  • Portfolio fit. Don’t just hire a designer with a good portfolio. Hire one with a portfolio that matches your project type. A brilliant editorial designer isn’t automatically a brilliant social media designer.

Frequently asked questions

What are the main types of designers?

The main categories are visual and communication designers (graphic, brand, illustrator, publication), digital and UX designers (web, UX, UI, product), product and industrial designers (industrial, packaging, fashion), spatial designers (interior, architectural, environmental), motion and game designers (motion, animator, game), and creative leadership (art director, creative director).

What is the difference between a graphic designer and a web designer?

A graphic designer creates static visual assets, like logos, brochures, social posts, and ad creative, across print and digital. A web designer creates interactive websites and digital products with responsive behaviour across devices. The disciplines look similar but require different tools and a different mindset.

What is the difference between a UX designer and a UI designer?

A UX designer focuses on the structure and flow of a digital product: research, wireframes, user journeys. A UI designer focuses on the visual surface: layouts, typography, colour, components. In smaller teams, one person (called a product designer) often covers both.

Which type of designer earns the most?

Salary varies significantly by region and by how the data is gathered, but the highest-paid designer roles tend to be senior UX and product designers at established tech companies, creative directors at major agencies, and specialised industrial designers in regulated industries (automotive, medical devices). In the UK specifically, product design tops the discipline pay rankings, while generalist graphic designers tend to earn at the lower end of the range.

What type of designer is most in demand?

UX, product, and motion designers are the most consistently in-demand categories. UX and product roles have been the highest-demand design category for the past decade, and motion design has grown rapidly with the rise of short-form video on social media.

Can one designer do multiple types of design work?

Yes, many working designers do, especially earlier in their careers. A graphic designer often also handles brand work; a UX designer often also handles UI. But specialisation deepens with experience, and senior designers tend to be expert in one or two areas rather than competent across all of them.

Which designer do I need for branding?

A brand designer (sometimes called a brand identity designer) handles logos, colour palettes, type systems, and brand guidelines. If you also need the brand applied across multiple marketing assets, you may need a graphic designer or brand collateral designer too. Many design studios and subscription services offer both as part of a single engagement.

Need design help across multiple disciplines?

Most marketing teams need more than one type of designer: a graphic designer for campaigns, a brand designer for identity, an editorial designer for reports, a motion designer for video. Hiring one of each in-house is rarely realistic, and freelancing each role separately rarely produces consistent results.

Design Cloud’s outsourced design service covers most digital and marketing-focused design needs from a single team. Graphic design (covering editorial, social, presentation, and print), branding (covering brand identity, brand collateral, and packaging), video editing (covering motion graphics and animation), and UI/UX design (covering web, mobile, and product). All on a predictable monthly subscription instead of agency project pricing or hiring multiple specialists.

Book a demo to see how it works.

Contributors
Leah Camps
Marketing Executive
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Need Help With Design work?

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